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Apple Vision Pro vs Meta Quest 3 What's the Difference

Apple Vision Pro vs Meta Quest 3: Which One Wins? [Expert Opinions]

Well, who wouldn’t want a high-end VR headset to dive into an astounding world of virtual reality? But, before you buy one, it is a mandate to explore the market and compare the best products if you want the worth of your money. For VR headsets, we can vouch for the products from Apple and Meta. Apple Vision Pro and Meta Quest3 are two of the most anticipated VR headsets of 2023.

Now, deciding on one of them can be quite a troublesome job because of their awesome features. Both offer a variety of features and benefits. So, we asked the experts and some tech enthusiasts which one to choose. We did receive quite a lot of interesting views and realized that it is not a layman’s job to comment on such a futuristic product!

So, here are some of the best suggestions we received for you to decide on your type of product.

 

Isla Sibanda
Entrepreneur and Cybersecurity Specialist, Privacy Australia

The Vision Pro by Apple is a combination reality headset that has been built to manage what Apple refers to as “spatial computing.” That headset will interact with the physical world around a person while keeping them engrossed with it owing to the EyeSight feature. On the other hand, the Meta Quest 3 has been constructed particularly for the everyday VR enthusiast. Even though it is a mixed reality piece of equipment as well due to its full-color passthrough, the default setting on Meta Quest 3 is still a VR headset with AR abilities. Although in terms of the price point, the Meta Quest 3 costs $499, which is a fraction of the Vision Pro’s price tag of $3,499. Even though both of these businesses have yet to provide all the complete performance details about their respective headsets, the Apple Vision Pro is expected to have more power.

 

Jessica Carrell
Co-Founder, Any Software Tools

The question of Apple Vision Pro versus Meta Quest3 isn’t about which one is the future but rather how each contributes to it. The Vision Pro, with its focus on augmented reality, can change how we interact with our immediate surroundings, while the Quest3’s immersive virtual reality experience can transform the realms of gaming and virtual socialization. Each has a role in shaping the future of digital experiences, depending on how consumers embrace AR and VR technologies.

 

Vincent Zhu
CEO, ShineACS Locks

Comparing Apple Vision Pro and Meta Quest3 is like comparing apples and oranges, as they represent different facets of immersive technology. Vision Pro’s augmented reality could redefine our everyday interactions with the physical world, enhancing it with useful digital overlays. Meanwhile, Quest3’s focus on virtual reality provides a complete immersion into virtual environments, reshaping gaming, entertainment, and remote work. Their individual impacts on the future will largely depend on how these technologies evolve and are adopted by consumers.

 

Ranee Zhang
VP, Airgram

Both Apple Vision Pro and Meta Quest3 present exciting prospects for the future. The Vision Pro, with its seamless integration into the Apple ecosystem and focus on augmented reality (AR), can revolutionize everyday tasks and professional applications. On the other hand, Quest3’s virtual reality (VR) approach offers immersive experiences that transform gaming, social interactions, and even workplace collaborations. Their respective futures largely depend on user preference between AR and VR, and how these technologies evolve. As of now, it’s not a matter of one over the other, but how each will shape distinct facets of our digital interactions.

 

Michael Chen
Growth Director, Notta

The future of immersive technologies will likely include both Apple Vision Pro and Meta Quest3. Apple’s Vision Pro offers an augmented reality experience, integrating digital elements into our physical world seamlessly. It has the potential to reshape daily tasks and professional workflows. Conversely, Meta’s Quest3, with its robust virtual reality capabilities, provides fully immersive experiences that can revolutionize entertainment and social interaction. The course each takes will hinge on user adoption, technological advancements, and the ways AR and VR evolve in the future.

 

Scott Lynch
Head of XR Development, Voyre

I don’t see either headset as fully being the future of immersive headsets or spatial computing. Both systems are approaching the problem from different perspectives, but neither fully solves all of the barriers facing XR devices. With neither device having been released on the market as of now, it may be premature to say with any authority which approach to design features will be the one that ends up on top. Realistically both companies have a ways to go but as we see it, the advantages of either device are as follows:

The Apple Vision Pro’s greatest feature is its ability for the user to dial in their preferred level of immersion. With other VR or AR headsets such as the Meta Quest or Microsoft Hololens, the level of immersion is either full passthrough AR or full immersion VR. The Vision Pro is able to blend these two modes allowing the user to fully focus on the workspace or dial it back to still be able to interact with the people in their real environment. While this may seem like a subtle feature, it provides the user with a customizable and flexible experience that we haven’t seen before and which is critical for the device to be used across a broad spectrum of uses and enabling a single XR device to have more reason to be used across the day, much similar to the way we currently use our phones. The other notable feature is the front-facing LCD panel that will allow the viewer in the headset to stay connected with other people in the real world and still interact with them naturally. The isolation of the viewer with current XR headsets has been a big limiting factor and we’re excited to see Apple design an experience that helps users stay connected without needing to take off the device. While we haven’t seen this feature outside of the recorded video in the keynote, we see this design approach being copied by other manufacturers to help solve XR’s inherent isolation issues.

The Meta Quest 3, for the most part, is an iteration of the Quest 2, with a smaller footprint, more GPU power, and a better ability to scan the space around the user automatically without needing to set up any guardian space. One of the constant frictions with current Meta headsets is you often spend a few minutes needing to reset your space before being able to jump into an app or game. Having a device that works seamlessly and easily will help remove some of those barriers which keep users from putting on a headset. One of the features that seems to be missing though from the Quest 3 is eye tracking. This should be a standard feature on all headsets as it provides a more natural input method than hand controllers and can be used to help with foveated rendering allowing for the processing power of the headset to be utilized more efficiently. Eye tracking is also important for interacting naturally with other people while in immersive experiences, we communicate a lot of information with our eyes and so it seems like a critical element for social experiences and interactions. While Meta has this feature on the Quest Pro, I think that this feature should be included in all headsets even if it increases the price. For me, eye tracking is as important to XR devices as a touch screen is to smartphones and should be a standard interface used across devices.

 

Mr. Rajeev Bera
Founder, aCompiler

The Apple Vision Pro and Meta Quest3 represent significant leaps forward in the augmented and virtual reality world. However, their differences in design philosophy suggest divergent paths for the future.

With its tight integration into the Apple ecosystem, Apple Vision Pro delivers a seamless AR experience best suited for users seeking enhanced everyday productivity and interaction within a digital overlay in the real world.

The Meta Quest3, on the other hand, aims for a comprehensive VR experience, creating entirely new digital spaces for work and play. Its commitment to creating immersive experiences positions it as a future for gaming and virtual social interactions.

While Apple Vision Pro focuses on augmenting our current reality, Meta Quest3 aims to construct a new one. The ‘future ‘depends on the user’s preferences and the specific use cases they prioritize.

 

Peter Michaels
CEO, Yeespy

Apple’s Vision Pro is unquestionably a distinctive way to experience the Apple ecosystem as it now is, and it’s obvious that there are many other ways to make the experience unique to the user. It has a sophisticated appearance and many capabilities to help you be aware of your surroundings when necessary. There is no disputing that this headset is the most advanced one available. But Apple expects developers to assist open the way because the AR headset offers something special. And with a $3,499 price tag, Apple has a lot of work to do until the Vision Pro debuts in 2024 to highlight what makes it unique. My vote will go with Apple Vision Prov.

 

Final Thoughts

Well, that was quite enlightening! We got to know that despite both offering a wide variety of key features and benefits, there are still some differences that may account for your preferences. In the end, you would need to decide on the VR headset for you based on your individual budget and needs.

If you are looking for a VR experience that is powerful and immersive, then Apple Vision Pro is the best choice for you. However, if you are on a tighter budget and versatility, then do not think much and go straight for Meta Quest3.